The Louisville Slugga (June 9-10)

slugga

BCP link to the Louisville Slugga

Facebook link to the Louisville Slugga

The Worthiest Adversary is on the Warpath. Next week, June 9 through June 10 at Heroes Comics and Gaming in downtown Louisville, KY. Five rounds of Warhammer 40k, 2000 point battle forged games for match play. Registration is $50, covering some provided food and drinks per day as well as prize support. The Slugga is a part of the Mid America Gaming Series (MAGS) which culminates at GENCON with the grand finale on August 3 through August 4.

BBW negative logo

Louisville is a great town that can accommodate a large group of 40k players easily and is centrally located to not be too far of a drive from the South East, North East, and Mid America. Put on by the Bourbon Brothers Wargaming Club, an awesome group of guys, for the first time ever, the Louisville Slugga features a mission set written by none other than Paul Murphy, host of the Forge the Narrative podcast. Find those missions here.

The missions are unique in some ways. With random game turns, primary objectives vary from progressives to end game, to also include the utilization of relics in one of the missions. Secondaries can vary just as widely from board control to something like Big Game Hunter but being set for both characters rather than an a la carte of player choices. Tertiary objectives are the same for each mission, earning one point for every full 500 points that a player can destroy. The Adversary’s favorite part of these missions is the scoring of primary objectives. At a glance, and maybe a few test games, it should be difficult for competitive opponents to score against one another to the effect of a landslide one way or the other. The next big piece to understand is that there is no continuation of the game post-tabling. If you table your opponent, put your dice down and start tallying your score because your game is over right then! So play with strategy, not just for the sheer kill, you blood thirsty berserkers! Turn one tabling might just mean a draw for primary objectives!

Slugga tokens
Get these unique objective tokens from the Slugga when you attend!

At the time of this article being published, approximately 40 players (and counting) are expected in attendance, some of those are competitive adversaries from across the region and beyond.

Registration is still open and many more are welcome. Lists were technically due today, May 31, but there is no penalty for late submission, only some possible raffle prizes for those who submitted them in a timely fashion!

The Worthiest Adversary is on the Warpath and looks forward to rolling dice across from you at the Louisville Slugga!


“We is gonna stomp da universe flat and kill anyfink that fights back. we’re da Orks, and was made ta fight and win.” – Ghazghkull Mag Uruk Thraka

 

Interview with Brenden Chrustie

chrustie

The Worthiest Adversary here, interviewing the recently crowned Best General of the Plains of War GT, Brenden Chrustie! Thanks to the wonders of modern technology and social media, the Worthiest Adversary first took note of the Plains of War GT over a week ago and lurked in the shadows until the timing was right and began to report! The Plains of War GT was 38 players strong and presented by Hidden City Comics and occurred in Winnipeg, Manitoba. Some matches were even streamed and worthwhile as it appeared great games were occurring. As the dust settled at the Plains of War GT, one player was still standing, Brenden Chrustie. The Worthiest Adversary acknowledges that METAs might vary widely from region to region or even across continents, but standing at the top of a GT or Major event is no small feat, and is a valuable perspective to interrogate!

” It is a typical shooting list where I pretty much forego any close combat to bring more guns to the table.”

+ Battalion Detachment +5CP (Imperium – Astra Militarum) [26 PL, 422pts] +
+ Regimental Doctrine: Cadian

+ HQ +
Company Commander [2 PL, 31pts]: Bolt pistol, Chainsword
Company Commander [2 PL, 30pts]: Chainsword, Grand Strategist, Kurov’s Aquila, Laspistol, Warlord
Primaris Psyker [2 PL, 46pts]: Force Stave, Psychic Barrier, Psychic Maelstrom

+ Troops +
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol

+ Elites +
Astropath [1 PL, 30pts]: Gaze of the Emperor, Laspistol
Astropath [1 PL, 30pts]: Laspistol, Psychic Maelstrom

+ Heavy Support +
Heavy Weapons Squad [3 PL, 33pts] . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar
Heavy Weapons Squad [3 PL, 33pts] . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar
Heavy Weapons Squad [3 PL, 33pts] . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar

++ Battalion Detachment +5CP (Imperium – Astra Militarum) [54 PL, 950pts] ++ Regimental Doctrine: Cadian

+ HQ +
Knight Commander Pask [13 PL, 247pts]: Lascannon, Plasma Cannons . Command Executioner: Turret-mounted Executioner Plasma Cannon
Tank Commander [12 PL, 211pts]: Heavy Bolter, Heavy Bolters . Command Punisher: Turret-mounted Punisher Gatling Cannon

+ Troops +
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol
Infantry Squad [3 PL, 52pts] . 7x Guardsman . Heavy Weapon Team: Autocannon . Sergeant: Chainsword, Laspistol

+ Heavy Support +
Leman Russ Battle Tanks [20 PL, 336pts] . Leman Russ Battle Tank: Battle Cannon, Heavy Bolter, Heavy Bolters . Leman Russ Battle Tank: Battle Cannon, Heavy Bolter, Heavy Bolters

++ Outrider Detachment +1CP (Imperium – Astra Militarum) [20 PL, 378pts] ++ Regimental Doctrine: Catachan
+ HQ +
PrimarisPsyker [2 PL, 46pts]: Force Stave, Gaze of the Emperor, Nightshroud

+ Fast Attack +
Hellhounds [6 PL, 110pts] . Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon
Hellhounds [6 PL, 110pts] . Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon
Hellhounds [6 PL, 112pts] . Hellhound: Heavy Flamer, Storm Bolter, Turret-mounted Inferno Cannon

++ Total: [100 PL, 1750pts] ++


WA: Quick introduction (name, stomping grounds, started playing 40k, other hobbies or points of interest)

BC: Well I have been playing this hobby since I was ten years old when I first noticed a Games-workshop in a local mall. I was hooked by the models and really wanted to get into it. The army that caught my attention the most was Imperial Guard and my first model was a Heavy Weapons Team. Since then they have been my go-to army through each edition of the game. My stomping grounds are Winnipeg, Manitoba and 40k is my nerd hobby of choice (next to AOS)! I started getting more involved with tournaments around 2016. I still participated in events earlier but it usually was only one or two a year. Since then I have been able to get a decent amount of local tournament wins here in Manitoba.

WA: Best placing at a GT and/or Major event? Playing what army and in what edition?

BC: The first GT I ever went to was the Dark Star GT in Minneapolis, Minnesota where I won best Imperial Guard back in 5th edition. Was pretty pumped to have taken home a plaque at my first GT. I also won Best Overall at last year’s Plains of War towards the very end of 7th edition.

WA: Most Recent GT or Majors event attended and placing? Playing what army?

BC: Winning Best Overall at last year’s Plains of War with Imperial Guard and an allied Raptor Wing and placing 8th at Slaugherhouse GT with Imperial Guard when 8th edition was only a month old.

WA: What did you think of that event overall?

BC: The guys at Plains of War run a fantastic event! Very well organized with fantastic tables that have a variety of interesting terrain that is also great line of sight blocking. They were able to keep pretty much on the schedule they set, had good prize support from different organizations, and provided an excellent stream where viewers could tune in and watch some games! Next year they are planning to move up to a Major standard which would be awesome for the province of Manitoba as there are no Majors nearby unless you are willing to travel.

WA: Break down your list, how does it work and function in general? 

BC: My list is meant to provide my opponent with a variety of threats for them to deal with. It is a typical shooting list where I pretty much forego any close combat to bring more guns to the table. I want to keep my opponent at arm’s reach, but if they close the distance I still have tools that I can utilize to eliminate those threats quickly so I can start targeting the units that are trailing behind.

WA: What were you preparing for going into the event? Expectations regarding missions and opposing lists?

BC: I knew they were using ITC missions which are pretty straightforward once you understand them. I expected to see a lot of Alaitoc Eldar as I knew that it is a strong army in the right general’s hands. But I did expect to see quite a diversity in the armies and lists as the big Spring FAQ has really changed up how people are running competitive lists.

WA: Once you got there, what was new or different that you saw but had not anticipated?

BC: The one thing that really caught me off guard was the lack of Craftworld Eldar. I believe there were only three players running that specific faction out of the 40 players that showed. Otherwise, the diversity in armies was certainly present, as I expected.

WA: First match up? Against who and what army? Who won and by what margin? Who went first? How did the game play out in general? Anything specific stand out?

BC: My first matchup was against a local player, Noah Joseph. It was my first time playing against Noah and his Tau but it was a fantastic game and he was a stand up guy to play against! His Tau list was quite balanced with marker light support, MSU of Fire Warriors, and some long-range support. He was able to go first and do some damage to my Guard but my counterattack was fierce and he just could not recover from it. I won 37-16 but Noah and I both had a blast throughout our whole game.

WA: Second Match up? 

BC: My second game was against a Grand Forks local, Chase Garber who was rocking Dark Eldar (sorry Drukhari). He had a very melee focused list with Grotesques, Wracks, some Wyches and a decent amount of boats. Again, first turn went to Chase. Suffice to say he certainly closed the distance quickly as I was expecting. A few clutch psychic powers to kill characters engaged with my tanks, allowed me to have the firepower I needed to eliminate key threats in his army. My mortars were great this game by being able to shred through the nine man squads of warriors that he had disembarked from destroyed Raiders. My favourite moment had to have been when I used my Punisher Russ on an Archon with one wound that still had his shield. Even a 2+ invulnerable cannot survive 40 shots! The game ended 30-26. It was a really tight game going both ways but by turn three it was starting to swing in my direction.

WA: Third Match up? 

BC: My last game of the day was against another gentleman from Grand Forks, Cyle Thompson. I knew going into this game it was going to be a rough one. Cyle had a battalion of Guard with 5 hellhounds, a battalion of Blood Angels with close combat Captains and Mephiston, and a supreme command of those lovely Custodes Shield Captains on bikes. He was rocking lots of CP recycling options to keep his stratagems going. This game I was able to go first which really helped me eliminate his forward scout elements and either kill or hurt some hellhounds. It also gave me an additional turn of shooting which was key. The Shield Captains made my lines fairly quickly and (obviously) were the hardest thing for me to kill but the ability to get mortal wounds on them really allowed my Leman Russ’s to finish them off. The game was very bloody and had both of us thinking hard on what we needed to do. I had a really close moment in this game where I got Pask to shoot a single side sponson plasma cannon at a two wound Mephiston and then fire everything else at a Shield Captain with around five wounds remaining. The Emperor smiled on me that day as I was able to get both of those characters with that round of Pasks shooting. The game ended 31-24 in my favour again and concluded day one of the tournament and what a tough day it was!

WA: How did you feel at the end of day one, given your positioning? Anything specific you had planned out for your next opponent that morning?

BC: After day one I was feeling really good about my games and felt fairly confident going into day two. I had three really good opponents on day one. The gentleman from Grand Forks are big ITC players themselves and I knew they went to a lot of events. I expected them to be some of the toughest guys I would have to play at any point of the tournament. Going into day two and knowing that I was going to be up against a fast-moving Harlequin force, I prepared my deployment strategy to keep those fast moving clowns away from my heavy hitting tanks.

WA: Fourth Match up? 

BC: Game four on day two was against Brandon, Manitoba’s own Jason Wells and his Harlequin force. I will give full props to Jason because the event was not using the new Codex. Harlequins had been within the cut off date for use of the new Codex. He was running an all index force! His list implemented speed with two, four man bike squads, a couple troupes in transports and a detachment of Craftworld with a squad of Dark Reapers. Jason got first turn and proceeded to be in my face turn one and in combat with my guard squads. Fortunately, I had created a good defensive ring of guard bodies to protect my tanks from getting tied up. In my turn I knew I would have to hit back hard or else I would really struggle. With a combination of good psychic powers, useful stratagems, Hellhounds auto hitting, and the Leman Russ’s putting out good firepower, I was able to destroy almost 75% of Jason’s army. From that point on it was a cleanup job for the Guard. I was able to get the win, 34-11.

WA: Fifth Match up?

BC: The last game of the day was up against Michael Knudsen and his Dark Eldar (Drukhari, I am used to the old, non-copyright names). His list was the more typical DE list I expected which utilized lots of boats with shooting, three Ravagers with Disintegrator cannons, and some Wyches to quickly move up the board. I knew this was going to be another tough match up because of all the models the DE had and how quickly it could get across the board. True to most of the tournament my opponent went first and was in my face turn one. Utilizing the age-old tactic of meat shield I was able to protect my tanks from getting tied up. The guard squads took a beating but I have to say they were awesome in this game. Taking charges from Wyches and then proceeding to hit back with bayonets was pretty sweet. Pask was killed turn one but the two Battle Cannon Leman Russ’s were up to the task on taking on the Ravagers. The Hellhounds were amazing as well. They were able to hit the venoms and destroy them to get the squishy Eldar inside. I even had one Hellhound survive through a torrent of Disintegrator fire for three whole turns and ended the game with a single wound left! The game ended with the Guard being able to grind out the DE and push through to the end. Final score, 33-12 for the Guard!

WA: Final roll up and placing? Having rehashed everything, what are your thoughts now?

BC: As the awards ceremony started I was able to bring home Best General and Best Imperium with my 1st place finish. Looking back on my games it was crazy how so many of the lists I went up against were in my face very quickly. They were able to apply a lot of pressure that I needed to react quickly to. I was very happy to see that my list was able to withstand such pressure and push back to get the wins.

WA: What do you think of the mission sets?

BC: I like the 8th edition ITC missions. When I went to Slaughterhouse GT last year they were still using the 7th edition set. Games were close but scores did not represent the games well at all. I really like that even though you can lose games in ITC, you can still get a decent amount of points to push you in the next couple of rounds.

WA: What are you planning on changing in your list?

BC: This is a list that I have been working at since the start of 8th and the drop of the Guard codex. I wanted to have a list with tough vehicles that can put out good firepower, but still have enough bodies that can hold objectives and provide cover for my tanks. The second Astropath with the psychic beam was probably the least useful model added to the army. The only reason he was included was because I had to get rid of my fourth mortar team because of the rule of three. In future lists at 2000 points he will probably be dropped for something more useful or just be upgraded to a Primaris Psyker because I like the mortal wounds/buffing the psykers can provide.

WA: What’s next on your schedule?

BC: My next planned tournament is Slaughterhouse GT in July which is 2000 points. I will probably re-modify this current list to accommodate another 250 points and make some decisions on some current units that can make room for something a little more useful. I will certainly be staying pure Guard as I believe that it is still competitive all on its own. I was also asked to attend a tournament in Brandon, Manitoba in June as Jason wants a rematch with his Codex Harlequin army.

WA: Any parting thoughts for the audience?

BC: I feel like I said so much that if you made it this far you just want me to shut up (Haha!). But seriously, if you are looking to go to tournaments bring an army that you feel comfortable with and enjoy! Playing to the meta is great and all but it feels more rewarding to get wins with an army that you enjoy/been working with for a while. Whether it’s a few months or years I find it’s better to find an army that you enjoy aesthetically and/or lore wise. I know that is what I did when I first started 40k and I have not looked back! Thanks for reading and good luck to all those that play 40k!


Brenden Chrustie rocked the Guard back in 5th edition and now here in 8th edition, keeping in-your-face armies at bay while he blasted them off the table with reliable Imperial Vehicles. For everyone reading out there, this interview offers some solid insight into how Guard operates and what they need to ensure victory, range. It is very clear that Brenden faced down some strong players that ranged from bleeding edge codexes to even a hard core index Army, which was in first place as of day one! A big thank you to Brenden for his time and well-versed responses that are so crucial to the purpose of the Worthiest Adversary! The Plains of War GT readily appears as a class act event and one that will likely garner more attention next year!

An exciting element of a GT is the amount of rounds. A two day event can allow for a lot of fluctuating scores and just looking at who is where at the end of day one does not offer the best odds at the horse races. The Adversary offers the insight of competitive players at competitive events that are forging the META locally and abroad, and maybe offers just enough knowledge that the readers can improve themselves upon their own warpaths as well!

Though our tanks and artillery are mighty, it is the vast ranks of Imperial Guardsmen that shall trample the enemy to dust – let them come.”
– Lord Castellan Ursarkar E. Creed

Interview with Chris Blackham

blackham

The Adversary first encountered Chris Blackham in passing at Warzone: SCARAB 2018 where he was playing a great Tyranid list that saw him nearly take the Best General there. The Best Coast Pairings App showed his name scale the ranks at Adepticon and the Adversary had the pleasure of meeting Chris again at Warzone: Atomic Empire. Chris is an excellent player and a great person. For the first interview by the Worthiest Adversary, Chris set the standard going forward. Chris’ list was included up front so that readers can see what was brought to Atomic Empire and how it played into the descriptions of Chris’ games.


++ Battalion Detachment +5CP (Aeldari – Drukhari) [37 PL, 724pts] ++
Detachment Attribute: Kabal of the Obsidian Rose

+ HQ +
Archon [4 PL, 93pts]: Blaster, Huskblade
Archon [4 PL, 96pts]: Blaster, Huskblade, Phantasm Grenade Launcher

+ Troops +
Kabalite Warriors [2 PL, 47pts] . 3x Kabalite Warrior . Kabalite Warrior with special weapon: Blaster . Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 47pts] . 3x Kabalite Warrior . Kabalite Warrior with special weapon: Blaster . Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 47pts] . 3x Kabalite Warrior . Kabalite Warrior with special weapon: Blaster . Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 47pts] . 3x Kabalite Warrior . Kabalite Warrior with special weapon: Blaster . Sybarite: Splinter Rifle + Elites +
Kabalite Trueborn (Index) [5 PL, 87pts] . Dracon: Splinter Rifle . Kabalite Trueborn with Special Weapon: Shredder . Kabalite Trueborn with Special Weapon: Shredder . Kabalite Trueborn with Special Weapon: Shredder . Kabalite Trueborn with Special Weapon: Shredder

+ Dedicated Transport +
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

++ Spearhead Detachment +1CP (Aeldari – Drukhari) [51 PL, 894pts] ++
Detachment Attribute: Kabal of the Black Heart

+ HQ +
Archon [4 PL, 89pts]: Blaster, Venom Blade – Warlord – Lab Cunning and Writ of the living muse

+ Heavy Support +
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

+ Flyer +
Razorwing Jetfighter [8 PL, 135pts]: Twin splinter rifle . 2 Disintegrator Cannons: 2x Disintegrator cannon
Razorwing Jetfighter [8 PL, 135pts]: Twin splinter rifle . 2 Disintegrator Cannons: 2x Disintegrator cannon

+ Dedicated Transport +
Raider [5 PL, 80pts]: Disintegrator cannon Raider [5 PL, 80pts]: Disintegrator cannon

++ Battalion Detachment +5CP (Aeldari – Drukhari) [21 PL, 382pts] ++
Detachment Attribute: Cult of the Red Grief

+ HQ + Succubus [4 PL, 60pts]: Archite Glaive, Blast Pistol +1 Attack Succubus [4 PL, 60pts]: Archite Glaive, Blast Pistol +2 movement

+ Troops +
Wyches [2 PL, 45pts] +1 Toughness . Hekatrix: Hekatarii blade, Splinter pistol . 3x Wych . Wych with Wych Weapon: Shardnet and impaler
Wyches [2 PL, 44pts] +1 Weapon Skill . Hekatrix: Hekatarii blade, Splinter pistol . 3x Wych . Wych with Wych Weapon: Hydra gauntlets
Wyches [4 PL, 93pts] +1 Strength . Hekatrix: Hekatarii blade, Splinter pistol . 6x Wych . Wych with Wych Weapon: Hydra gauntlets . Wych with Wych Weapon: Shardnet and impaler . Wych with Wych Weapon: Hydra gauntlets

+ Dedicated Transport +
Raider [5 PL, 80pts]: Disintegrator cannon


WA: Quick introduction (name, stomping grounds, started playing 40k, other hobbies or points of interest)

CB: So I have been in and out of this hobby since I was about 12 years old. That’s over 25 years of raging about GW prices. 40k is my main game. I love this 40k edition more than any previous, but my fondest memories are of playing Necromunda in the 1990s. I am from England and moved over to North Carolina about 4 years ago. There is not that much different between America and England regarding the hobby but I would say Americans put in more effort with the painting.

WA: Best placings at a GT and/or Majors event? Playing what army and in what edition?

CB: Generally I am very much a bridesmaid and have several 2 GT 2nd places in US and UK. I did win best general at ATC in 2016 with Chaos Dog Star in 7th edition.

WA: Most recent GT or Majors event attended and placing? Playing what army?

CB: Warzone:Atomic Empire 3rd (out of 54) with Drukhair (Kabal and Wych cult) Adepticon 6th (250+ players) with Flyrants and Shadowsword.

WA: What did you think of that event overall?

CB: Atomic Empire is a great venue as I can buy and drink beer all weekend. The event was run by Horton and Twitch. These are two good friends of mine so I might be a bit biased but it might be one of the best events in the world! It promotes all parts of the hobby (painting, sports and playing!).

WA: Break down your list, how does it work and function in general? (Short summary, in-depth not required unless you want to)

CB: When designing a list I often think about defense before offense. I generally want my army to be all chaff or really tough. I don’t like mixed armies. I like to remove half of my opponents weapons from being efficient. With Drukhari you can go all mech, and also out range your opponent. As I didn’t own any Coven going into this tournament (I own nearly everything else), I thought I would play all mech and the range game. I used two kabals, black heart for ‘Agents of Vect’ and 6+++ on vehicles, and the Obsidian Rose for +6 inch to weapons range (guys inside vehicles). 24 inch blasters and 18 inch shredders = money. Then I had a small wych cult for the counter assault. The plan was to sit back and shoot them to death.

WA: What were you preparing for going into the event? Expectations regarding missions and opposing lists?

CB: I thought I would see a lot of guard (with BA or Custodes shield captains) and 1k sons (smite spam). I didn’t want to play mass chaff with character spam behind as my shooting (while amazing) doesn’t like to be wasted on 4pt models. I knew any progressive missions might be trouble for me, as I like to do the 5th edition Eldar trick (sit back and shoot until last turn jump onto objectives). Also in this list I had a lot of kill points so I knew I had to play cagey in those missions.

WA: Once you got there, what was new or different that you saw but had not anticipated?

CB: As this event really promotes the painting and theme, I knew I would see all types of armies and not just the competitive ones. I was surprised there were only a couple Drukhari players given how strong they are. There were a lot of imperial guard super heavies that I was hoping to avoid these if possible (unless I rolled 1st turn).

WA: First match up? Against who and what army? Who won and by what margin? Who went first? How did the game play out in general? Anything specific stand out?

CB: Vs Ricky Addington. Ricky is amazing to play against, he is a bubble of joy! He was playing Primaris Dark Angels. Note to everyone, Primaris HATE Drukhari! HATE! Since every Drukhari player in the world takes 3 ravagers with [disintegrators], they just pick up squads of expensive primaris. I feel any competitive Primaris player needs to figure out a way to cope vs Drukhari, sadly I don’t know how. Max points. Ricky went first in this game but the return fire was too much.

WA: Second match up?

CB: I played against a local friend/great player James McCoy who was playing Eldar. It was Ynarri, bikes, reapers and flyers. James went first, and killed 3/4 transports but another army that hates 3 ravagers with [disintegrators] is Ynarri. Being able to shut down key stratagems (intercept, clutch psychic power rerolls, fall back and act normal etc) is very powerful and stops Eldar performing. It was a progressive mission and took a while for my army to take control but given how strong my beta strike was it wasn’t too long. Unless Eldar take wave serpent spam mixed with flyers, they struggle versus the Drukhari. Strong victory.

WA: Third match up?

CB: Played against David Fields, I think he is from South Carolina. He is a great player, it was a super close game until his dice went super cold and my went hot. He was playing Tau and went first. He got off a decent alpha strike, with the giant flamer suit and big stealth suits. Boy, those drones are annoyingly good. I eventually got through all the drones and started to roll some serious damage (Blasters FTW!). Close win.

WA: How did you feel at the end of day one, given your positioning? Anything specific you had planned out for your next opponent that morning?

CB: I think I was sitting about 5/6th and the fact I went 2nd in every game I was feeling very good. I was hoping to roll 1st turn in my next 2 games and win the event. If my Drukhari list gets first turn, it can often be absolutely crippling.

WA: Fourth match up?

CB: So I was paired up with Warzone Atlanta Bridesman Collin Watts (he has been 2nd a lot there). He was playing 1k sons mass infantry (two tzaangor bombs) and character support. I have played vs this list before with my friend and know how it can go. If 1k sons gets first turn and buffs the Tzaangors and they make the charge (using the relic and all the rerolls) it is very tough as the Tzaangors with -1 and 4++ can be awfully hard to kill, then they can overwhelm you with the 2nd bomb and characters.. However if I can first and due to my speed and range can delete the first Tzaangor bomb it is tricky for them to recover. 1k sons won the roll and dominated field position, I couldn’t get out and as it was progressives he won a tight game. It was very tactical game and he played a very smart game (plus he made all his Tzaangor charges). Watch out WZ Atlanta 2018, this is a very good list and he looks on form… Close Loss

WA: Fifth match up?

CB: Davis Frye and his last-minute put together army. It sounds like it should be an easy game right? No, as Austin Wingfield had come up with this army from the bits they had… and if you know Austin you know its going to be a great list. 3 Custodes Shield Captains (they might as well put these games in the AM codex) and AM tanks (mixture of plasma Leman Russes and a Shadowsword) Davis had done very well and was a great player/guy. HOWEVER!!! I FINALLY WENT FIRST!! The +1 to first turn seemingly meant nothing, so when he got the +1 I had good change… I got lucky and got first. I crippled his Shadowsword and moved up field. He shot back and killed a vehicle but i was able to neutralize his main weapon (Shadowsword with all the sponsons and with a Trojan). I then just slowly killed his army and tagged his tanks. If he goes first, it’s a whole different game. Major Win

WA: Final roll up and placing? Having rehashed everything, what are your thoughts now?

CB: Final Result – 3rd place Overall, I am happy. I was expecting this type of performance, given how stupidly under costed Drukhari are (NERF BAT COMING!, BUT it better be at the same time Custodes Shield Captains!). I think with a bit of luck I could have won it all.

WA: What did you think of the mission sets?

CB: Missions overall were good, I liked the mixture. Some missions could do with some small tweaks but I liked it. Twitch is the man when it comes to mission design (assuming it was him!)

WA: What are you planning on changing in your list?

CB: For the first time in forever, I took an army that I already owned prior to the codex drop. I didn’t have to buy anything and the painting I had to do was very minor. This felt good. However, it wasn’t my optimized list. I might disagree with a lot of Drukhari players but I think Venoms are average, and raiders are superior. I plan to remove all the venoms… I had 4 and will go to 0 and buy more raiders!. I am probably going to get some mandrakes ordered and painted. Mandrakes in Raiders = $$$$$$$. I am probably still going to mix Rose and Heart Kabals as this combination is seriously strong. I have been tempted to have Coven but I like playing the range game with this army. However, in ITC formats there is a super strong case for Coven.

WA: What’s next on your schedule?

CB: I have some local events but I am travelling home to England and home to attend a GT there (100 player). Also later in the year I will go to NoVa and Warzone Atlanta (if I can get a ticket). in 2019 I aim to go to Vegas!

WA: Any parting thoughts for the audience?

CB: Drukhari is the strongest codex I have ever played with. I am a Xenos only player (Crons, DE, Nids and Genestealer Cult) and I have never had it so good. I would like to briefly talk about the one thing I don’t like about 8th. First turn alpha strikes… I know…What a douche, he runs an army that is the ultimate alpha strike! I feel GW made a big mistake going from the previous editions deployment methods (counter deployment if going 2nd). In this current style of deployment it is hard to counter deploy safely. PLEASE GW go back to counter deployment style!!! This edition would be even better if people could safely hide from my shooty spam list! (and vice versa ;-)). Why reward the player who goes first with such a big advantage!!!?? WHY GW WHY!!??! (esp with new BETA rules!)


And on that great parting shot, my interview with Chris was over. The Adversary salutes Chris Blackham and wishes him luck in his future endeavors to champion a major event. The vantage that Chris has brought to light is one of many competitive players and one  that all of the readers can hopefully appreciate. Not everyone plays Drukhari themselves, but anyone can expect to play against Drukhari. This interview is chock full of lessons learned, tried, and tested by Chris and his opponents.

This is the goal of the Worthiest Adversary, right here, conveying the current Warhammer 40k gaming environment from the players and events themselves. Find out what is winning, what is working, and what is not working, and why, as the dust settles at each event along the Adversary’s war path. Take this information to the table top, and play. Your Adversary is waiting.

Tune in next time as the Adversary delves into the event itself, Warzone: Atomic Empire.

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”

– Sun Tzu, The Art of War

 

The Platform

libraryI just don’t like the way I sound when I hear my own voice. Enough so that I would find myself hard pressed to consider regular attendance in a podcast if I was even invited to begin with. But I think a lot of podcasts out there are great and worth listening to. I am also a fiend for information. I would rather receive as much information, news, statistics, etc. and sort through it myself than know that someone withheld degrees of information because they thought it unneeded. Call it the bureaucrat in me. So, here’s a small tangent regarding my work and where I move every few years, which enables me to engage and become great friends in different regions with all sorts of awesome 40k players. The wonders of technology allow us to stay in touch and compare notes. Between that and what everyone publishes or records, I would say there is a healthy amount of information out there for anyone with the time.

The list I am providing below is by no means prioritized in any sort of order but I hope enables someone in their quest for some information. If a reader out there notices a good podcast that they would recommend that is not on my list, by all means, recommend away. I have not found a podcast that I will not listen to yet on 40k.

Allies of Convenience
Forge the Narrative

Come the Apocalypse
Frontline Gaming
Veterans of the Long War
Splintermind: Dark Eldar Podcast
Best in Faction Podcast
Facing the Grey Tide Podcast
The Best General, A Warhammer 40k Podcast
The Independent Characters Warhamer 40k Podcast

Websites and other blogs that I follow for the hobby and tactica are listed below.

Battle Brothers of the GCWA
The Glacial Geek

The Dark Artisan

Bell of Lost Souls

Spikey Bits

Gamza the Eternal

Field of Fire Gaming

Invasive Wargaming 40k
Purge the Alien

The Brown Magic

3plusplus

Blog for the Blood God

The Crossroads

Glasshammer Gaming
Extreme Table Top Gaming

Tactnetgaming Blog

Sites I follow for painting and hobby information are provided below:

Ironheaded Painting
Model Magic Studio
Beyond the Brush Studios
(Currently under construction)
Secret Weapon Miniatures

Lil Legend Studio

Fear This Kustoms

This is a living post and I will continue to update it accordingly. I will also add a section on other blogs and places where articles are posted.

And yes, I do follow all of these simultaneously.


The only good is knowledge and the only evil is ignorance. – Ahzek Ahriman

The Nemesis

adamnote

This is not the time for an origin story. I will save that uninteresting story for later.

But for now, I am the Worthiest Adversary. Not the worthiest, not yet. But I intend on it.

BLUF (Bottom Line Up Front): I want to capture not just my personal journey but the endeavors at multiple levels of players at each event that I am attending for the rest of the 2018 ITC season.

This is not just a personal journal of my experiences as another player of Warhammer 40k. I will capture bring and interview all sorts of players, given their consent and participation (of course), to light, and the efforts they have taken to achieve what they might. I do not have any long term or immediate standing as a victor or champion. There is absolutely nothing special about me. If anything, I am a rather unassuming fellow, but beyond my local RTTs, here is my warpath to LVO 2019:

2-3JUN The Warlord’s Crucible @ Hard Knox Games in Elizabeth Town, KY (GT, Not ITC)
9-10JUN The Louisville Slugga @ Heroes Comics & Gaming in Louisville, KY (MAGS ITC GT)
7-8JUL The Circle City GT @ Family Time Games in Indianapolis, IN (MAGS ITC GT)
13-15JUL American Team Championship @ Chattanooga, TN (ITC Major)
3-5AUG GENCON @ Indiana Convention Center in Indianapolis, IN (MAGS ITC Major)
31AUG-2SEP Nova Open @ Hyatt Regency Hotel in Arlington, VA (ITC Major)
14-16SEP Warzone: Come the Apocalypse @ Dothan, AL (ITC GT)
27-28OCT Barnyard Brawl Fall Event @ Knights of Siena, Greenville, SC (ITC GT)
9-11NOV Warzone: Atlanta @ Atlanta, GA (ITC Major)
8-10FEB Las Vegas Open 2019 @ Bally’s Casino (ITC Major)

I have met plenty of good and some great friends through 40k and I’ve met some okay to amazing to the truly best players. I have no doubt, given the schedule above that I am likely to have a pairing against many more. Some of those are aspiring for the best, the top tier, the championship. Others are more concerned with having a good time than winning. All good and welcome. I look forward to every game before me.

Beyond that, a shout out to Adam Abramowicz, host of The Best General Podcast. His endeavors on his show contributed to the motivation behind this platform. I have joked with a spare few at the mention of his Podcast that Adam unknowingly has his own nemesis, in the best spirited way, toward his goal of achieving Best General at Warzone: Atlanta. Someone else made the joke, “yeah, you and everyone else think they’re his nemesis…” I laughed maniacally a little before I then put my mind to this, a blog.


Let the Galaxy burn. — Horus Lupercal